Unstable
Devlog
- November 03, 2021 by slenkerlab#game, #mode, #gamemode, #zen, #action, #updateThe issue It’s fairly simple: The game was lacking of some kind of mechanic, that was catchy and that added that little bit of “thrill”. The new game mode menus First steps of the solution So I... Continue reading
- October 25, 2021 by slenkerlab#tweaking, #improvement, #balancing, #difficulty, #levelThere were quite some things, I was unhappy with. For example, the way it was estimated, that the tower collapsed, the linear difficulty and the linear styling. In the last update I tried to fix most... Continue reading
- October 06, 2021 by slenkerlab#kickoff, #2d, #unity, #setup, #intial, #adventure, #game, #indieThere are some projects that are just ideas in the head for years. On the other hand there are projects that just build themselves when you start with them. Unstable is definitely one of the second ca... Continue reading